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Showing items tagged with books.


Ultimate Train Journeys: World

JOSEPH BANKS' FLORILEGIUM

Wanderer's Journal

Dali Tarot

Game Design: Impossible: The drama of game development

How to Write Dazzling Dialogue: The Fastest Way to Improve Any Manuscript (Bell on Writing)

Level Up!: The Guide to Great Video Game Design

Fundamentals of Game Design

Theory of Fun for Game Design

Beyond Choices: The Design of Ethical Gameplay

Exercises in Style (New Directions Books)

Rated M for Mature

Art of Pixar: 25th Anniv hc

Art of DreamWorks Animation

Designing Interactions

Narrative Across Media: The Languages of Storytelling (Frontiers of Narrative)

Third Person: Authoring and Exploring Vast Narratives

First Person: New Media as Story, Performance and Game

Second Person

The Video Game Theory Reader

The Video Game Theory Reader 2




































